Current goal: Better Content Curation ($1000/month)
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$736/$1000 (74%)

Awards / Judging

Voting is limited to those who have submitted a game.  Voting is done by approval vote, where each entrant may vote for up to (25%) of the games in each category.

The award categories are:

  • Best Game submission
    • Pretty simple -- whatever game the audience thinks is best in all categoreis.
  • Best Art
    • The game witht he best art.
  • Best Music
    • The game with the best music.
  • Best use of Open Assets in game
    • The game that makes the best use of open art, code, and/or audio. Open assets may be transformed or used as-is, but they should be really central to the game. The game does not need to use open assets in every category (art, code, audio), but the more, the merrier.
  • Best use of PROCEDURAL
    • The game that makes the best and/or cleverest use of procedural generation in its design. Show us something we haven’t seen before, or blow our socks off with your execution.
  • Best use of DEATH
    • The game that makes the best and/or cleverest use of permadeath mechanics in its design. Show us something we haven’t seen before, or blow our socks off with your execution.
  • Best “Procedural Death X”, where X is something other than LABYRINTH
    • Your game doesn’t have to be a Procedural Death LABYRINTH to be eligible for this prize.
  • The “Plucked Chicken Award” for best flagrant subversion of the theme
    • The whole point of this jam is to free up the design space for “roguelike spinoffs” and not get so caught up in strict genre boundaries.

      This award goes to the game that best subverts the term “Procedural Death Labyrinth.”

      Background:
      It is said that Plato once defined a man as “A featherless biped.” Diogenes the Cynic presented a plucked chicken and proclaimed “Behold Plato’s Man!”

  • Best Minimalist Game
    • This award is designed to give Old-People-With-Jobs a reasonable shot against the Young-Whipersnappers-Who-Won’t-Get-Off-My-Lawn. The simpler and more straightforward your game, the stronger it is in this category.
  • Best award we didn’t think of
    • The exact nature of this award will be decided by the voters, and then awarded by the voters.
  • Best Berlin-Interpretation roguelike
    • This is the opposite of the Plucked Chicken Award, we’re giving a nod to classic roguelike-purist designers here. The judging criteria will be the high- and low-value factors given in the Berlin Interpretation, along with overall game quality.